Words like “lightsabers,” “Sith Lords,” and “droids” might not immediately bring to mind Nintendo games, but Star Wars Jedi: Survivor (the latest big-budget game set in a galaxy far, far away) is one of the most popular sequences. Big N most famous with a cute little nod.
It was also shared on Twitter by Giant Bomb journalist Jeff GroupOne of the early sections of the game sees you learning how to wall jump in very Similar method to what you do in the 1994 SNES classic, Super Metroid. Of course, we’re not referring to the actual act of wall jumping (well, arguably most platformers have a reference in this case), but instead, how the game teaches you to use the ability. Instead of a “double-tap A” command appearing on screen, Jedi: Survivor sees Cal Kestis learn the ropes from three suave friends.
As Grubb pointed out, the sequence closely mirrors the wall-jumping “tutorial” from Super Metroid, in which Samus is shown (without telling) what to do by the Etecoon – the three ape-like creatures that jump up walls and encourage the protagonist to do the same.
It’s not likely that we’ll see Jedi: Survivor head to Nintendo’s console anytime soon (if ever), but this little nod to one of the company’s greatest games managed to put a smile on our faces – even if it brought back some bad memories of one of the most frustrating mechanics of all time. On comment…